With some exceptions, most business games are launched at Top Management conferences and later cascaded down in the organization, depending on target groups and purpose.

At these conferences all reactions and feedback are collected, shared, weighed and documented with the use of the Wizer platform – which is closely integrated with all game environments.

Throughout the cascading process we use the web as a distribution platform – offering global distribution and easy access in a cost effective way.

Almost all our deployment scenarios are centred around a conference or a meeting – whether it is a presence meeting, a virtual meeting or a hybrid meeting. This ensures full value from the de-briefing.

Around these central sessions we work with pre- and post activities that increases the value of the central sessions.

For example we often let the participants play the actual business game before they meet. We also supply some form of follow up opportunities – even lessons – that helps increase the after effect.

The combinations are numerous – depending on objectives, possibilities and physical barriers.

The result is a dramatically increased agility when it comes to transforming strategic goals into everyday actions. Instead of talking about change, people start doing things differently. Not because they have to but because they want to.